Griping about Axis and Allies, part II of an unknown set
Seeing as how a) it was perhaps expected that I do the Axis and Allies ranting from the aforesaid live blog, b) it hadn't happened yet because I'm lazy, and c) the first topic has already been brought up and I forget the rest of them, today I'm gonna complain about convoys.
Axis and Allies 1940, as well as the original Europe and possibly Japan as well, which I haven't played, utilize 'convoy zones' in the ocean to represent the movement of men and materiel from the US to other nations, and probably from other nations to other nations. In the 1940 edition, you can station ships (or subs, I'm given to understand that subs are referred to as boats. I've no idea why) on them to deny income to the enemy. Subs remove 2 IPCs of income to normal ships' 1 IPC, and you may only reduce income up to the total generated by any territories adjacent to the convoy zone. For example, Great Britain (the island, not the nation) produces 6 IPCs, so their income could only be reduced by that much for ships in position around it.
And now (finally!) we get to the complaint: the fact that when Axis powers capture Allied convoy zones, they are subject to income reductions when Allied ships are sitting on them. Normandy, Southern France, Egypt, and Greece are all examples that have had Allied ships sitting on their convoy zones, reducing Axis incomes. Granted, it's possible that should the Axis take Egypt they might be using that convoy route, but they have their own on Italy, and there's even less reason for others. To where is Germany shipping from France? Anywhere they might need, they can get it there on land.
I'm also willing to grant that I'm making this complaint largely because, having played the Axis for the larger portion of the games I've played, I'm always alert to moments of seeming unfairness towards them in the rules. (As opposed to real life, where they deserve all they get. In general.) At any rate, I feel the larger point stands in respecting the letter of the rules as opposed to the spirit of the rules: if it is logical for a side to be using a resource, then they should pay any prices for doing so. If there's no reason, then there should be no price to pay.